Everything we know about The Legend of Zelda: Tears of the Kingdom, as of November 2022

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I’ve updated this! See the April 2023 roundup.

This post tries to summarize everything we know about Breath of the Wild’s sequel. It’s arranged by time. It may contain spoilers.

This is a followup to my previous roundups:

This post looks similar to my last roundup. I’ve tweaked things slightly and added a note about a new statue that was shown (in real life).

I try to limit rumors and speculation. (But I love rumors and speculation!)

2017: development started

In an October Creating a Champion interview, Eiji Aonuma said that “development of the next Zelda has already begun. I think it’s safe to say that there is another Zelda because of the kind of world we were able to create for Breath of the Wild.” (Note: this interview was in October 2017, but the book was published later.)

2019: the reveal year

Early recruiting

In March, Monolift Soft, a subsidiary of Nintendo, started “large-scale recruitment” for work on the Zelda series. Monolith is best known for their work on the Xenoblade series and also helped with some other Nintendo games like Breath of the Wild.

The reveal teaser

E3 2019 brought the first big news about the sequel. The first trailer was shown on June 11.

Obvious things it revealed:

There’s lots more in the trailer, but those are some high-level beats. If you’d like more, there are plenty of trailer breakdowns.

Post-reveal interviews

Other information was revealed through interviews in the following days.

A June 11 Game Informer interview revealed:

Aonuma discussed the Majora’s Mask comparison in a June 11 IGN interview: “The new Breath of the Wild or the sequel to it, it’s not necessarily going to be related to Majora’s Mask or inspired by it… What we showed you currently is a little darker”.

In a June 12 Kotaku interview, Aonuma was asked whether Zelda would be playable. “I can’t tell you,” he replied. He gave a similar non-answer to IGN about co-op play.

A June 18 Kotaku interview revealed that the game was originally planned to be BotW DLC, but it grew in scope and became its own game. The interview also had a few other small tidbits about button customization, accessibility, puzzle design, and staffing.

A June 21 IGN interview discussed the sequel’s inspirations. Red Dead Redemption 2 was mentioned, and Skyrim was mentioned as an influence for the original BotW.

Post-reveal recruiting

In July, Nintendo listed contract job openings for terrain designers to work on the sequel.

In September, Nintendo published an interview with members of BotW’s environment team as part of their recruitment process. They mentioned that they were recruiting landscape designers but were tight-lipped about specifics.

In October, Nintendo listed Scenario Planner and Level Designer contractor positions for the upcoming sequel.

In December, Nintendo updated their job recruitment site with pictures showing motion capture for the game, as well as partially-rendered screenshots and concept art. Monolith Soft continued to recruit as well.

2020: a quiet year

In Nintendo’s May 7 financial statement, the game’s release date was listed as “TBA”.

In a July shareholder document, Nintendo gave a general update about the production of their games in the face of the pandemic:

“While product development is a little behind schedule in some areas due to the impact of COVID-19, game releases planned for this fiscal year are currently not affected. However, if the impact of COVID-19 is prolonged or becomes more severe, we may not be able to release future titles in line with existing plans.”

I wasn’t able to find anything about the coronavirus’s impact on this game specifically. However, a long time will have passed between the release of BotW and ToTK. Furthermore, the game was delayed. It’s possible that this time is unrelated to the pandemic, though.

2021: the second trailer

Skyward Sword HD

In the February 2021 Nintendo Direct, Aonuma said:

“Unfortunately, we don’t have anything to share [about the sequel] right now. We apologize. Development is proceeding smoothly, and we should be able to bring you some new information this year. For now, we’ll have to ask you to wait just a bit longer.”

Skyward Sword HD was announced immediately afterward, and was released the following July.

The second trailer

A few months later, in June, the second trailer was shown at Nintendo’s June 21 E3 presentation. It showed:

Again, check out the numerous trailer breakdowns for more details.

They said that they were “aiming for a 2022 release”. This release was later delayed to May 2023 (see below).

A small amount of additional information was revealed in a later interview with Bill Trinen:

Also, the game became available for preorder the same day.

Relevant patents?

In December 2021, Gamereactor found three Nintendo patent filings that seem to closely match mechanics shown in the second trailer:

  1. A design for players to pass through “terrain objects”, such as floors. This idea seems to have been shown at the end of the second trailer.
  2. A design for players to rewind time for objects. This idea was also seen midway through the second trailer.
  3. A design for players to perform “a special action including a shooting action” while falling through the air, and changing “the posture of the player character that is falling”.

If you want to learn more, YouTuber Monster Maze has in-depth analyses of each patent: phasing through ceilings, rewinding time, and skydiving mechanics.

IGN said this well: “while the mechanics seem to match up alongside actions performed by Link in the trailer pretty closely, it’s important to note that Nintendo hasn’t publicly commented on their purpose.”

Maintaining the release date at the Game Awards

Nintendo also showcased many of their 2022 releases at the 2021 Game Awards, including the sequel. No additional information was shown, but they maintained that the game would be released in 2022. Commenting on Nintendo’s relatively quiet Game Awards appearance, IGN boss Peer Schneider spoke confidently about a 2022 release.

Both Nintendo’s showcase and IGN’s boss were wrong, and the game was delayed until 2023.

2022: we are here now

Still planning to release in 2022…

Nintendo’s February 2022 financial report reaffirmed a 2022 release year but did not offer more information.

…just kidding! Spring 2023

On March 29, Nintendo announced that the game would be delayed until Spring 2023. Aonuma said the following:

“We previously announced that we were aiming for a 2022 release for this game. However, we have decided to extend our development time a bit and change the release to Spring 2023.”

Reuters reported that this announcement caused Nintendo’s stock price to drop by 6%.

Aonuma also alluded to some new features:

“As previously announced, the adventure in this sequel will take place not just on the ground as in the previous game, but also in the skies above. However, the expanded world goes beyond that, and there will be an even wider variety of features you can enjoy, including new encounters and new gameplay elements.”

The announcement also included about 6 seconds of new footage, showing Link with a glowing hand and a damaged Master Sword.

Another patent?

In April, news circulated about another Nintendo patent that could be related to TotK, relating to preventing “the clothes object from merging into the character object when the character object performs an action.”

The patent was originally filed on August 9, 2019 (in both the US and Japan) and it was published in February 2021, more than a year before the news surfaced.

Daruk’s ancestor?

Daruk’s Italian voice actor, Pietro Ubaldi, was interviewed by YouTuber Lega Hyrule. From the video’s English translation:

Lega Hyrule: “You said you voiced the ancestor of Daruk…”

Ubaldi: “Yes, whose name I don’t remember, unfortunately…but it was a bit more serious Daruk, more…”

Lega Hyrule: “Darunia, perhaps?”

Ubaldi: “No…Lately the names…I don’t remember them very well.”

Lega Hyrule: “So the dubbing is [finished]?”

Ubaldi: “It’s recent, it’s a game that has yet to come out. I think…or a version to be released…”

The video has some other details, such as claims that the actor voiced Daruk as well. GameXplain has a short followup video with some additional details and some speculation.

This is a rumor, but the filmed interview convinced me enough to include it here. (Maybe I’ve been hoodwinked!)

Financial reports reconfirming dates

Nintendo’s yearly financial report was released on May 10. The report reaffirmed a Spring 2023 release window. This was again restated in August 2022 in another financial report.

A third patent

A new patent, similar to the first one mentioned, was found. It details new falling positions, and shows various states a player can be in. This was later seen in trailers.

A trailer

The September 13 Nintendo Direct finished with a trailer that showed:

As with previous trailers, check out the numerous breakdowns for more.

An official website and store page, showcasing art and a short description of the game, were revealed the same day.

The word “tears” is a homograph, and some people have been unsure whether it’s “tears” as in teardrop (rhymes with “fears”) or “tears” as in ripping (rhymes with “bears”). Eurogamer reported that it’s the former, as in teardrop.

A promotional statue

Nintendo Live, a promotional event in Toyko, showed off a life-size statue of Link as seen in ToTK. Players saw a detailed look at Link’s hand, the Master Sword, and more.


I think that’s everything we know about TotK so far! Only a few more months until the release.